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YOU ARE A GOBLIN. A nasty, smelly, petulant creature. You love mischief, thievery and pelting stupid humans with filth. You hate humans with every fibre of your being, from the tips of your pointed ears to your gnarled and twisted toenails. A human who invades your cave must be killed! Or better yet ... embarrassed!

In GOBLINZ, a Game Master leads a group of Players in a roleplaying journey to defend their cave and humiliate intruding humans. Test your goblin abilities - Brawn, Brain and Bewitch - to fight, cast spells, and embarrass invaders.

Wield Weapons such as a pointy stick! Cast Spells like Damp (just enough magic to make it look like a human has pissed itself)! Revere holy Relics in the name of your dead god in order to further shame those stupid humans!

Mortification or inhumation! The choice is yours.

In addition to the rules, to play you will require:

  • A bunch of d4 (four sided dice), or access to a digital dice rolling function.
  • Paper and something to write with, or a digital note-taking app.
  • Companions - GOBLINZ requires at least two people to play: a GM and a Player.

Also available: MISCHIEVOUS WORLD, a page of additional material to supplement these core rules, including: 8 locations in the goblin underscape, all with unique features; 7 new Relics to use and protect; 5 new Spells; and 4 new Weapons.

Questions? Thoughts? Leave a comment below, or get in touch on Twitter.

And if you liked GOBLINZ, try SKELETONZA duet between a GM and a Player featuring a Skeleton navigating undeath and the afterlife. Escape your crypt and reach daylight, but beware: choices made in the dark will affect your fate...

Cover image generated using MidJourney.

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Click download now to get access to the following files:

Goblinz Core Rules 182 kB

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